Progress Continues


Hey all! 

The last of the supporter gallery renders is in the render queue now. Next will be spot rendering, and cleanup before incorporating those into the game. BUT! I am comfortable enough admitting that most (not all, but most) of the animations in the game as of now are .... bad. That said, I had been looking for ways to increase their quality going forward, and i struck gold. 

I've been experimenting with spring dynamics, to get the oh-so-important effects of jiggly titties up to par. 

This will open the door to a LOT more realism and quality in the animations moving forward. I'm *enamored* with the results. I'll share the animation test here for everyone to take a look at if they want. Any thoughts would be appreciated! :)

Vex Jiggly Tiddies Test

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