Early Access Tomorrow!


Hey everyone!

So we're in wrap up mode! I have a few more things to code in tomorrow, but after that I will dropping it for one month early release for the Tier 4 supporters. Ergo, public release is one month from tomorrow! !!!!!IMPORTANT NOTICE!!!!!: As I've mentioned a few times (and just want to reiterate) this update is a Quality of Life / UI Improvement / bugfix update. There is no content added for it, so if you want to skip it, I understand. That said, the following changes have been made for Rivers of Astrum, version 0.2.1:

  • Support Galleries and in-game Choice benefits have been implemented, as well as an option added to the main menu screen to input supporter codes.
  • Support Codes will change with every release. And will be handed out to supporters privately.
  • All of the game's animations have been upgraded to 60 FPS! ... Save one. This one has been upped to 40FPS.
  • An opening animation has been added to the game as well, as I'm sure you'll notice. This is a work in progress.
  • All dynamic messages displaying relationship changes have now been centered on the screen.
  • Relationship changes will be displayed in different colors, to indicate the degree of loss or gain.
  • Many User Interface elements changed/updated. This brings us pretty close to the final form, but I always expect they may need to change or be tweaked in the future.
  • Tutorials on game-specific features have been added to the introduction overview (that plays once upon starting the game). It's all pretty straightforward, but you never know.

And that's it! Now, to start work on the next content update!

Thanks, everyone!

If anyone wants to get early access and supporter benefits, feel free to swing on by the SubscribeStar Page!

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